Rupam Gumber
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Scratch cards that made enrolling worth it

Curelink needed more patients in its care programmes. The data said the enrolment flow was fine; the people doing the enrolling just had no reason to. I designed a cash reward system for clinic coordinators, in two weeks.

RoleProduct Designer, freelance
Team1 PM, 1 researcher, developers
Timeline2 weeks, Dec '22–Jan '23
PlatformiOS and Android

A 30-second primer

Curelink helps doctors offer holistic, AI-assisted care under their own brand. Patients join a care plan in the app, and get live sessions and WhatsApp support between visits.

Care between visits

Query handlingYoga sessionsDieticianPatient educationMeditation

The brief

Get more patients enrolled, and more of them paying.

Enrolment

A patient joins a care plan for a free trial, by scanning a QR code in the clinic or through a doctor or coordinator in the app.

Conversion

The patient pays, during or after the trial. That depends on how much value they get, and how well the plan was sold to them.

Self-enrolment: a QR code on the clinic wall
Or a coordinator enrols them in the app

What the data said

The enrolment flow looked simple, so why were numbers low? I looked at data across clinics, where doctors, coordinators or both do the enrolling.

86%

of enrolments that start, finish. The flow works.

Few

enrolments ever start. That's the real problem.

Who completes enrolments

Coordinators, who have the most time with patients, enrol the fewest.

Who does the enrolling

Since the flow wasn't the problem, I looked at the two people responsible for enrolling patients.

RP
Dr. Raj Patel, 38General practitioner, AIIMS · runs a clinic in Delhi

Tech-savvy, focused on preventive care, happy to use digital tools.

Wants
To understand patients better and keep them engaged between visits
Struggles with
Admin eating into patient time
Why he'd enrol
Better retention, extra revenue, better care
AS
Aditi Sharma, 28Medical coordinator, CMAA · same clinic

Handles appointments, patient queries, reminders, records and supplies.

Feels
Her time isn't well used, and she earns around ₹20k a month
The gap
Nothing motivates her to enrol patients

The direction

Coordinators had the lowest enrolment rate because nothing motivated them, so they became the target. Gamification and rewards have fixed this kind of problem in many apps, and with modest salaries, cash rewards would genuinely matter to them.

An honest note: with two weeks and stakeholders already aligned on this approach, we took a shortcut instead of exploring alternatives. Perhaps not the best way, but the most practical one.

Learning from other apps

I hadn't designed gamification before, so I studied Google Pay, Paytm, CRED, Jar and Piggy. The same patterns kept showing up: scratch cards for rewards, coupons, coins or cash, and a visual record of what's been paid out.

Choosing the reward

Scratch cards were the obvious format. The real question was what's inside. Coupons weren't motivating enough, which left points or cash.

Points

  • Costs less than cash
  • Can buy things at a discount
  • Hard to grasp for coordinators who aren't very tech-savvy, so less impact

Cash Chosen

  • Instantly understood
  • Winnings go straight to their bank account at regular intervals

Three kinds of card

After weighing six combinations, the biggest rewards went to what mattered most to the business: conversions first, then QR enrolments.

Gold card

Up to ₹100

When a patient pays for the care plan

Silver card

Up to ₹30

When a patient enrols through a QR code

Bronze card

Up to ₹10

When a coordinator enrols a patient in the app

Iterations

Four places I changed my mind

Card in the chat header

  • Space-efficient
  • Leaves the existing flow untouched
  • The scratch card barely gets noticed

Card on the success screen Shipped

  • The win appears right on the success screen, so it feels like a moment
  • Well highlighted, and a steadier layout

The dashboard

Tabs replaced the hamburger menu, since they're easier to reach. "View bank transfer history" moved up because coordinators kept wanting it, and rewards became a clean table. Many coordinators are 25 to 50, so text stays large, and anything small is bold.

The final dashboard: rewards, scratch cards and history
Bank transfer history: the simpler list shipped
Every card, opened and unopened
First visit: empty states, with a nudge to earn the first card
Empty and loading states, with a shimmer while data loads

Guarding against gaming it

Cash for enrolments invites fake ones. Enrolment is limited to office hours, with caps per hour and per day, and clear messages when a limit is hit.

Daily, hourly and time-window limits

Small moments

A few micro-animations to make winning feel like winning.

Enrolment success, with the card sliding in
Scratching a card to reveal the reward
An out-of-hours limit message

What changed

+26%Enrolments
+12%Conversions

A few months later, when the team came back to me for another project, I asked how it went. These were the numbers.

“Rupam's ability to turn ideas into high-fidelity designs quickly is impressive. Her user-focused approach and attention to detail made a big impact on the final product.”

The product manager I worked with at Curelink

What I took away

My first freelance project, on a very tight deadline.

Deadlines I could keep

Setting realistic ones, then sticking to them.

Staying flexible

Ready to change designs or plans quickly, and go the extra mile for the client.

Using what you have

You rarely get the best resources, but using the ones you have well goes a long way.

Get to know me.

The story behind the work, or my résumé on one page.

Resume

Rupam Gumber's resume, Oct 2026: Founding Designer at Atlabs AI; earlier at Xalts and ClearFeed; IIT Roorkee; Adobe Designathon 2024 first runner-up and Best CSS Site of the Day.

Rupam Gumber Founding designer at Atlabs · replies within a day